I like the idea put in place by Daedalic Entertainment in having the inner dialogues between Gollum and Smeagol, but I do wonder what makes them impactful. If you can handle these as they occur, it usually pays off with some meaty story for you to enjoy. Some feel like they shouldn’t even be there, feeling a bit like padding and long in the tooth. It’s not just in being slow, it’s that there’s a lot of repetition in what you’re doing, along with very dull sections of chapters. If I could give one piece of advice, it’s to stick around through the rough opening. It all culminates in a very interesting narrative that keeps you engaged with each morsel that comes your way. People severely underestimate him, which is what leads to many of the circumstances you’ll find yourself in. That doesn’t mean Gollum is lacking however, with plenty to say in any situation, along with manipulating people to his will. Here you find different motivations, for Gollum as well as others, and it livens up the foreground of this background character’s life. You tend to feel for Gollum at least a tad by the end of Return of the King, but he’s never fully explored past the means to an end he is.Īfter an extremely slow start (the first chapter is a tutorial and the first three a slog), everything picks up as you become a bit of a personal favorite of the warden. This is where Gollum tends to be at its finest, providing the schizophrenic hobbit some additional depth we haven’t seen. Starfield review - To infinity and beyondĪs you’d think, narrative in this game is paramount to its success.
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